More Reckoning related creature work - This was part of a brainstorming effort and was never put into development, the goal was to create something with a lot of mass that could have multiple attack stages.
Hundred Monkeys
Art / concepts / random thoughts
Sunday, August 5, 2012
Friday, May 25, 2012
Sadly a great game studio had to shutter it's doors. I'm proud to have worked with an incredibly talented crew at Big Huge Games. Anyone who knows me, knows that I throw 200% into whatever project I'm on. I've let the blog posts slip but will update it more with imagery from Reckoning soon.
Here's a concept I worked on for of the "Sons of Laz" creatures that appeared in the game. Any resemblance to persons living or dead is purely coincidental.
Here's a concept I worked on for of the "Sons of Laz" creatures that appeared in the game. Any resemblance to persons living or dead is purely coincidental.
Thursday, January 21, 2010
Wednesday, September 9, 2009
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