More Reckoning related creature work - This was part of a brainstorming effort and was never put into development, the goal was to create something with a lot of mass that could have multiple attack stages.
Sunday, August 5, 2012
Friday, May 25, 2012
Sadly a great game studio had to shutter it's doors. I'm proud to have worked with an incredibly talented crew at Big Huge Games. Anyone who knows me, knows that I throw 200% into whatever project I'm on. I've let the blog posts slip but will update it more with imagery from Reckoning soon.
Here's a concept I worked on for of the "Sons of Laz" creatures that appeared in the game. Any resemblance to persons living or dead is purely coincidental.
Here's a concept I worked on for of the "Sons of Laz" creatures that appeared in the game. Any resemblance to persons living or dead is purely coincidental.
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